July 10, 2013 2 Comments
I’m working on a game called Machinist and I found this awesome tool called R.U.B.E. that lets me graphically design stuff for the Box2D Physics Engine. If you wish to play with Box2D, I warmly recommend try to start with R.U.B.E.
Designing this level using rube took a few hours (I’d never used the tool before). Doing it in code would have been impossible, because those shapes are way to finicky.